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Digital Performer Audio Voice Troubleshooting
Each audio track uses an audio voice, just as a synthesizer uses a voice
for a note. There are some restrictions on the use of voices that you must be
aware of to avoid problems.
- There is no hard limit on the number of audio voices you can use. But
at a certain point, the system may bog down. You decide how to
distribute the voices among the two kinds of track: mono and stereo.
For example, if you have 8 voices total, you can use 8 mono voices, or
4 stereo voices, or any combination of the two. Set this up by choosing
Configure Audio System from the Setup menu, selecting
Configure Studio Size from the submenu, and adjusting the
values in the dialog. You can safely choose the "Caf-o-rama" setting
from the pop-up menu; this gives you a lot of voices.
- The easiest way to work is to leave the VOICE column in the Tracks
window set to Auto for each audio track. This tells Digital
Performer, "just figure out the voice assignment for me." That usually
works fine.
- If you ever notice that an audio track doesn't play back, check its
VOICE column in the Tracks window. If the voice name appears in
italics, it probably means that the current voice allocation setting
— which is global, not part of your file — doesn't match the
setting that was in effect when you last saved the file.
- Only one soundbite can play at a time within an audio track. You can
drag two soundbites so that they overlap within a track, but the first
cuts off when the second begins playing. (Actually, it's more
complicated, because this behavior can be controlled by the
Layering commands in the Audio menu.)
- Two tracks can use the same voice, but if they both try to play a
soundbite at the same time, only one of the tracks will play. The track
that plays is the one with higher priority — higher up in the list
of tracks in the Tracks Window.
- If your track's voice name is not in italics, but you still can't hear
it, and you've verified that another higher-priority track is not
playing a soundbite on the same voice, then make sure you check the
usual culprits familiar from your MIDI work: the track must be
play-enabled, and the volume automation must not be set to zero.
©2003, John Gibson