BeeSim


  • BeeSign

    “BeeSign–VERY VALUABLE. Really liked the drama bee activity.”

  • BeeSim

    “So excited about the Bee modules–hope they are available for check-out soon.”

  • Creativity Labs Projects

    “Creativity Lab’s examples and future projects will be wonderful if we are able to incorporate them into our classrooms.”

  • Inquiry-Based Science

    “I have found that having a deeper understanding on how to do inquiry-based science as been PRICELESS!! Thank you! My kids say thank you too!” 🙂

  • Scientific Notebooks in the Classroom

    “I really enjoyed this workshop and will be using many, many of the resources in my classroom. I am especially going to try using note-booking!”

  • Professional Development

    “If this workshop is available next year I would love to come back. I could even share how the note-booking goes. Thank you for allowing me to come.” [6-year teacher]

  • Classroom Resources

    “I really enjoy knowing that the presenters and teachers are working together to help kids have more access to resources. The wealth of knowledge the presenters bring is incredible (and appreciated).”

Why Honeybees?

Honeybees were selected as a topic because they are familiar to young children and also represent a number of complex systems-related concepts. Most relevant to the current study is the way that honeybees communicate the location of flower nectar using a form of dance. Students begin with misconceptions such as the belief that the bees search for nectar individually without informing the other bees, or that there is some form of central organization in the hive where the Queen is aware of the nectar locations and directs the forager bees to them. This is what Wilensky and Resnick refer to as a “centralized mindset.” The goal of the BeeSim activities was to help students to recognize both the difficulty of finding nectar and the value of communicating nectar sources to other bees.

 

BeeSim Teaching Resources

Full guide

BeeSim Full Guide

My Bee Guide

Student Notebooks

The BeeSim Full Guide provides facilitators with background information on honeybees, technical information on the bee puppets and the different aspects of BeeSim Simulation software. In addition, a day-by-day guide makes it easy to implement BeeSim in the classroom. Appendices contain handouts and other materials to extend learning in the classroom when BeeSim is done. My Bee Guide is a student notebook, designed to bring scientific note taking into the project.

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Honeybee Flashcards

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Sorting Cards/Badges

The addition of BeeSim Flashcards provides facilitators with a means of reviewing important systems thinking, insect biology, and honeybee lifecycle information. And the Honeybee Sorting Badges make creating small groups, hives, and teams easy while ensuring that every student gets called on in a fair manner. Look for references to both these supplements within the facilitator guides, below.

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The BeeSim Board Game

BeeSim Jigsaw Puzzles

The BeeSim Board Game is introduced on Day 2 of the BeeSim curriculum, and played whenever there is time throughout the unit. This game gives students one more way to learn how the honeybee system works, and how individual bees work together for the success of the hive. The game board mat can be projected or printed in a large-sized version for whole-class play or in smaller boards for small groups. See assembly instructions in this file for more information. And the BeeSim Jigsaw Puzzles are offered to keep students occupied during the time they spend in the hives waiting for their turn in BeeSim: Play

BeeSim: Integrated

BeeSim: Integrated

BeeSim: Play

BeeSim: Play

BeeSim: Simulation

BeeSim: Simulation

BioSim is a research project designed to compare different ways of teaching complex science concepts to very young children. For that reason, in each of our iterations, we implement three conditions to compare in our research. The guides above reflect the differences in those conditions. In the BeeSim: Integrated condition the curriculum combines both first-person (role-playing with electronic bee puppets) and third-person (playing with computer simulations) activities. In BeeSim: Play the focus is solely on the first-person view, role-playing with puppets only, while in BeeSim: Simulation, we use only the third-person activities with the computer software.

Classroom Videos

Click on the video to project in the classroom:

If students have trouble finding the dancing bee in the video, project this animation and then show the video again.

Images for Projection

Click on each photo to enlarge it.